Review
This is my least favorite VB game. I hate it. You're entitled
to your own opinion. Red Alarm is a line-based 3-D shooter. Let's start
with the graphics. What the hell was Nintendo thinking? Line-based????
This game is so damn confusing. You see lines flying everywhere. Empty
lines. If you have a solid object, all you see are lines. This makes one
confusing experience. Just look at the pics below. I just get lost. One
positive thing about R.A. is it actually uses 3-D to further enhance (or
screw it up even more) gameplay. The first title to REALLY use it. Music
and Sound are also pretty good. The music is actually pretty good, and
the sound effects are typical of a shooter. The gameplay of Red Alarm is
(as previously mentioned) is one weird experience. The game is both innovative
and disturbing. It's an innovative VB title because of its ability for
the gamer to explore the worlds, and can also change camera angles. It's
disturbing because of there is a total lack of order. The screen (in my
opinion) is too busy. That wraps up my review of Red Alarm. I imagine some
people will disagree with me. I'll let you write your own review if you
want. Whip something up, try to use my new rating system, and mail me the
review. In the end, I think Red Alarm is only worth the $10 I paid for
it, and is a dismal StarFox wannabe.
Ratings--
Graphics: C
3-D Effects: A
Sound: B
Music: B
Challenge: A (if you can find your way around here, congrats!)
Replay Value: B-
Gameplay: C-
Overall Rating: C (one of the worst VB Games)